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Donkey Kong Junior (1988)(Atari)(NTSC)


Published 1988


Click here to read the manual for this game.

Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.

Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored. Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes. However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior. In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot. Once all four levels are cleared, the game levels will start over at a higher difficulty.



Identifier Donkey_Kong_Junior_1988_Atari_NTSC
Date 1988
Mediatype software
Scanner Internet Archive Python library 0.4.8
Year 1988
Publicdate 2013-12-09 23:19:46
Addeddate 2013-12-09 23:19:46
Noarchivetorrent true
Publisher Atari
Video_standard NTSC
Platform Atari 7800

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Jason Scott
on 12/9/2013
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